![]() Blood paths create blood clot enemies, and they’re pretty tough in the early game. However, do not let your Battlefield tile areas overlap because the spot that overlaps will turn into a blood path. If you want the best possible loot for your hero(blues, yellows, oranges, etc.), you need to start placing Battlefields near your campsite. Place Battlefields At The Start of Your Loop, Near The Campfire Since equipping more weapons & equipment means better hero survivability, this is a pretty essential upgrade, so unlock the Smelter at your home base as early as possible. The Smelter will give you an Arsenal card that gives you an extra equipment slot appropriate to your class. Refer to the building menu to see how the flow chart works. To build a Crypt, you need to build a Cemetery first. To build a Refuge, you need to leave a space empty next to the Field Kitchen. Build A Refuge To Unlock The Rogue Build A Crypt To Get The Necromancer Class That’s very handy, so do attempt to focus your materials to prioritize this upgrade. Upgrading it all the way to a Diner gives you the added benefit of healing your HP before the loop’s boss fight. When you get new resources from early loops, you are encouraged to build a Field Kitchen so that your campfire healing bonus gets upgraded. Just keep in mind that empty Treasury spots generate gargoyles. So, we suggest you save a resource card before placing it down to encircle the Treasury if you’re at loop 4 or higher. ![]() The materials bonus & loot quality from encircling the Treasury grows bigger and scales to your hero’s level with each loop. Sometimes, you’ll get a Treasury card build landscape tiles surrounding it, and you’ll get a ton of materials plus some loot for your hero. Encircle The Treasury Tile When Your Loop Count Is Highĭuring the adventure parts, you’ll be getting resource cards like meadows, forests, and whatnot. ![]()
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